Monolith Soft released a new interview with two of their event animators talking about the difference between cutscenes and scripted events, continuity between scenes and gameplay in video games, and ...
Dragon’s Dogma 2 director Hideaki Itsuno has spoken about the upcoming action RPG’s emergent gameplay, likening it to Grand Theft Auto 5 (which the team took inspiration from). Speaking to EDGE in ...
Capcom has a huge opportunity to carve out their space in the action RPG genre. Dragon’s Dogma 2 director Hideki Itsuno has an interesting story to tell about testing the game so far. As shared by ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results