Monolith Soft released a new interview with two of their event animators talking about the difference between cutscenes and scripted events, continuity between scenes and gameplay in video games, and ...
Dragon’s Dogma 2 director Hideaki Itsuno has spoken about the upcoming action RPG’s emergent gameplay, likening it to Grand Theft Auto 5 (which the team took inspiration from). Speaking to EDGE in ...
Capcom has a huge opportunity to carve out their space in the action RPG genre. Dragon’s Dogma 2 director Hideki Itsuno has an interesting story to tell about testing the game so far. As shared by ...